Hypodermic Needle Model
1) This article is discussing how brutal computer games are, e.g.COD,. Call Of Duty can have an influence on the more youthful group of onlookers by making them more forceful in there everyday life. It is likewise expressing that is has a variable on urging them to be more vicious because of the computer games.
Two-step Flow Model
The fundamental feature in this newspaper is that a 15 year old child had hacked a versatile supplier, in TalkTalk. On the other hand, if you go deeper , they began to discuss how this 15 year old child was playing violent computer games and seldom leaves his room. The motivation behind why this daily paper organisation may be reprimanded is on account of those two unique headings and subheading have no association between each other. At a certain point it discusses hacking and the following moment, they begin to discuss rough computer games and how the 15 year old doesn't leave his room which has no connection by any stretch of the imagination.
The two step flow model is about how the media affects the general population today. As I would see it, I feel that the two-stage stream model is more suitable today than it was the point at which the entire subject began on the grounds that the media has turned out to be more prevalent now than the past. For instance, before, there were just several TV channels yet now there are thousands that individuals can watch from. Accordingly, I believe the media now have a great deal more they can discuss and be impacted by.
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